Stop-Motion Moana
“We can rebuild her… We have the technology… We know the way!”
A few months ago I ripped apart a Moana doll and made it into a stop-motion puppet using a kinetic armature kit.





The walk cycle above was the first thing I animated with this puppet, and was just a throw-away practice test with no green screen. I had never done a walk cycle in stop-motion before and soon discovered how difficult animating a straight-ahead cycle within a localized space with no retakes could be.
I showed the cycle to my dad while he was holding my Moana puppet in his hand and he seemed more impressed with this crappy test than the actual animation I did on the movie! I think the combination of him holding the puppet, and then seeing it come to life on the video before him was what blew him away. I guess that’s the appeal and magic of stop-motion. :)

Here’s a second test I animated for fun:
I read that it’s best to have the foot joints nice and tight to hold the weight of the puppet, and have the arms looser. It’s amazing how much weight those toe and foot ball-joints could hold for the falling poses:

reblog if u support ROBOMOANA
chokolattejedi reblogged this from thenightgallery
anonymouslychildish reblogged this from soptastic
soptastic reblogged this from skysolo
soptastic liked this
skysolo reblogged this from darkspacelord
itzwinter liked this bumble-buddy reblogged this from focusas
focusas reblogged this from jewishicequeen
bluespectrum91 liked this
blindcat97 reblogged this from spidcy
ammonboy5 liked this
kwistowee liked this
clawdiana liked this
thelonelittleartist liked this
duckyduc liked this
water-physics reblogged this from silentlaughter992
therealdbooth liked this
sylvanandstarlit liked this
ch00ch00sh0e reblogged this from spongebobssquarepants littlemissloom liked this
meltyfloatything liked this
bees-with-tophats liked this
animatingforfun posted this - Show more notes
